top of page
code-html-digital-coding-preview.jpg

Game Design

This page contains writings related to my work in the Game Development major, as well as various other related courses.

edited_Code-wallpaper-2.jpg

Monster Watcher

Capstone Project

My final project for my Game Development Major. A top-down 2D "monster-watcher" where you research creatures and collect data for your journal by using your trusty camera and various other tools to record their silly behaviors!

Dictatorship Simulator

Writing and Research

A digital simultaneous-turns board game meant to model authoritarian power dynamics. Players act out a dictatorship, trying to pocket as much money as possible while maintaining their position or power.

Mocket Ponsters

Introductory Game Design

A quick, intimate two-player deckbuilding card game where players lead a monster to victory in single combat, fighting for control of the board with their deck of attack cards.

Duel!

Tabletop Games: Defining and Designing

My first piece of design work for college. A lightning-fast two-player card game where turns play out in real time, requiring players to constantly play and move cards to gain the upper hand before time runs out.

Dice_-_1-2-4-5-6.jpg

Definitional Argument

Tabletop Games: Defining and Designing

This is your Project description. Provide a brief summary to help visitors understand the context and background of your work. Click on "Edit Text" or double click on the text box to start.

5.png
roles.png
test deck card set 1_edited.jpg
Albanian_Duel_by_Alexandre_Gabriel_Decamps_1828.jpg

© 2035 by Nathan Bremer. Powered and secured by Wix

bottom of page